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LITTLE DEV

Roblox game / Rhythm

Dance or Die

Take the spotlight with your best moves while the crowd cheers. Their vote crowns the winner.

  • 195 dances
  • 20 auras
  • 5 arenas
  • Clip feed
  • Live artist events
Launching soon

Devlog

Latest news

  1. Launch

    Dance or Die is almost on the floor

    Final polish is underway on the PVP arena, the Chill hub and the artist event place. Favourite the game on Roblox to get pinged the moment the doors open.

  2. Event

    Artist activation announcement coming soon

    We're working on something really cool with an artist partner, and it's happening soon. Stay tuned for the official announcement.

  3. Feature

    Record, edit and post your best moves

    The clip feed is in: capture a dance in the Chill hub, trim it in the editor and post it to a For You feed with likes, comments and follows.

The team / 2 developers

For brands / Activations

Put your brand on the dance floor

Dance or Die is where young players come to be seen: to perform, to vote, to cheer and to share their best moves. It runs on creativity, culture and self-expression, and every round is a stage.

If your brand is young, bold and creative, this is the room you've been looking for. Skip the billboard in the corner. Become the moment players dance to, collect and clip to share with their friends.

Live in game
In-game footage / Dance or Die
  1. 01

    Your icon, live in the game

    Bring your artist, ambassador or mascot into the experience. Not a poster on the wall but a moment players show up for, interact with and remember.

  2. 02

    A world in your colours

    A custom space built around your brand: your look, your sound, your story. Somewhere players choose to hang out, not scroll past.

  3. 03

    Custom assets, your energy

    Branded wearables, props and collectibles made in your style, so your identity lives on every avatar long after the event ends.

  4. 04

    A mini-game made for you

    A custom mini-game built around your brand, made to be played, replayed and shared. Your campaign spreads through the community, not ad spend.

// If you're a developer or studio

Under the hood

A multi-place Roblox universe built solo, end to end. The server owns every round, the client only renders, and CI lints, format-checks and builds every push.

dance-or-die/stack
language:
Luau, --!strict almost everywhere
tooling:
Rojo · StyLua · selene · Rokit
universe:
Chill hub · PVP arena · Artist event
codebase:
100k+ lines of Luau
core_loop.statelive
  1. WaitingForPlayers
  2. Intermission
  3. MapVote
  4. SongVote
  5. PreparingRound
  6. Intro
  7. Countdown
  8. Dance
  9. Vote
  10. RoundEnd
↺ loops forever · server-owned, clients only render
  • Replay01

    Clips without video

    A clip isn't a video: it's a compact recording of poses, dances and camera. Playback rebuilds the arena around you, so the real lights and particles show up.

  • Netcode02

    Dance in sync

    Dance with a friend and your moves and music line up, timed against the server clock so everyone stays on the beat.

  • Data03

    Saves that stay safe

    Your progress is locked to one server at a time and carried over cleanly when you hop between the hub and the arena.